CVE-1999-1261

Current Description

Buffer overflow in Rainbow Six Multiplayer allows remote attackers to cause a denial of service, and possibly execute arbitrary commands, via a long nickname (nick) command.

Basic Data

PublishedOctober 24, 1997
Last ModifiedDecember 19, 2017
Assignercve@mitre.org
Data TypeCVE
Data FormatMITRE
Data Version4.0
Problem TypeNVD-CWE-Other
CVE Data Version4.0

Base Metric V2

CVSS 2 - Version2.0
CVSS 2 - Vector StringAV:N/AC:L/Au:N/C:N/I:P/A:N
CVSS 2 - Access VectorNETWORK
CVSS 2 - Access ComplexityLOW
CVSS 2 - AuthenticationNONE
CVSS 2 - Confidentiality ImpactNONE
CVSS 2 - Availability ImpactNONE
CVSS 2 - Base Score5.0
SeverityMEDIUM
Exploitability Score10.0
Impact Score2.9
Obtain All Privilegefalse
Obtain User Privilegefalse
Obtain Other Privilegefalse

Base Metric V3

No data provided.

Configurations

  • OR - Configuration 1
    Cpe VersionPartVendorProductVersionUpdateEditionLanguageSW EditionTarget SWTarget HWOtherVersion Start IncludingVersion End IncludingVersion Start ExcludingVersion End Excluding
    2.3ApplicationMetamail CorporationMetamail********7.2

Vulnerable Software List

VendorProductVersions
Metamail Corporation Metamail *

References

NameSourceURLTags
19990211 Rainbow Six Buffer Overflow.....http://www.securityfocus.com/archive/1/12433BUGTRAQ
rainbowsix-nick-bo(1772)https://exchange.xforce.ibmcloud.com/vulnerabilities/1772XF